Version: 1.0.9.0 - 1.1.0.0
Date: 2013-12-04
Date: 2013-12-04
Size:
2.47MB
Downloads:
Price:
Free
Free
System:
Windows XP, 2000, 98, Me, NT
Windows XP, 2000, 98, Me, NT
Requirements:
No special requirements
No special requirements
License:
Freeware
Freeware
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Description - Star Ruler Patch
[Fixed] Multiplayer clients could not Create treaties.[Fixed] Multiplayer clients could not retract treaties.[Fixed] The subsystems that are linked are now correctly loaded and imported and will no longer change based on overlap.[Fixed] Obsoleted blueprints would not be removed from various build lists until a blueprint was added/updated.[Fixed] Second planet granted by "Developed Empire" trait now has regular amounts of HP.[Fixed] Using modifiers on armor no longer causes the armor to take up space.[Fixed] Explosion sound would play for multiplayer clients for silent destruction (Colony ship, scuttle/retrofit).[Fixed] Page Up/Down keybinds would not save.[Fixed] Auto-colonize planet now works for multiplayer clients.[Fixed] Auto-colonize lists are saved/loaded.[Fixed] Undock all from the right click menu now properly removes auto-dock orders (unless forced) so ships won`t immediately re-dock.[Fixed] AIs are no longer prevented from expanding when the minimum ship size limit is set higher than their scout blueprint.[Fixed] Planet rings/moons are saved/loaded and work for multiplayer clients.[Fixed] Disabled ships are removed from control groups.[Fixed] Research automation toggle is saved/loaded.[Fixed] Selecting a planet after a ship with an obsolete blueprint no longer shows the planet as obsolete in the object information panel.[Fixed] Fix system window becoming unresponsive after dry docks or planets got destroyed.[Fixed] Fix selected object list scrolling To The Top automatically.[Fixed] Ships could stop moving altogether for multiplayer clients in high-lag situations.[Fixed] Ore isn`t erroneously shown in mouse overlay for ships with cargo bays.[Fixed] Multiplayer clients would not always receive blueprints when capturing enemy ships.[Fixed] Weapons with MultiPulseCost (Missile Racks) now have their reload progress displayed correctly.[Fixed] Race profiles could not be saved for mods installed in My Games.and more...