Strategic Command WWII Global Conflict Patch v1.02


Date: 2013-12-12
Size:
26.58MB
Category:
Game Archives
Patch
Downloads:
1,176
Price:
-
System:
Windows Vista, XP
Requirements:
No special requirements
License:
Freeware

Description - Strategic Command WWII Global Conflict Patch v1.02



v1.02GAME ENGINE CHANGES- fixed a BELLIGERENCE error that did not trigger the applicable MOBILIZATION scripts (Al)- fixed a #VARIABLE_CONDITION error for RESOURCE scripts (Cantona66)- fixed an AI Paratroop movement error that allowed for double moves on some occasions (Armuss)- fixed an AI surprise contact issue during reorganization that may lead to combat with non belligerent nations (Vypuero)- fixed an Indutrial value display error over the right hand side major flags (Wushuki)- fixed a BELLIGERENCE event crash error (Xwormwood)- fixed a Fog of WAR spotting error that was seen to occur in Egypt (Armuss, Gronq)- fixed a unit/territory issue when nations are split like Poland where sometimes units were trappe d behind on enemy lines (Fred19)- fixed an adjacent port control error that would have ships gain control of ports without land units adjacent to them, this was incorrect behaviour (Xwormwood)- fixed a RESOURCE Anti-Air tech error that would see an occupier lose its investments in enemy cities once the territory completely surrendered (Xwormwood)- fixed an AI air unit movement error that would have air units sometimes move to an enemy tile (Gunnar)- fixed a resource bombing reporting issue that was not reporting enemy losses in all cases when the resource was fully visible (Armuss)- fixed a resource bombing reporting issue that did not report enemy losses due to Fighter, Tactical Bomber, Artillery or Carrier attacks (Armuss)- fixed an AI Anti-Aircraft defensive strike error (Canada1)- fixed a Ctrl-Q error during AI replay turns (Aaron)- fixed a Carrier/Fighter combat results error when these units have applicable research levels a pplied (Wushuki, U8led)- fixed a Convoy reporting error in the Details dialog (Pzgndr)- fixed a Network turn error that caused a crash during replay animation (Starpit)- fixed a resource AA level display error in the `Properties` dialog- fixed a convoy reporting error in the Convoys/MPPs dialog

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